mardi 13 février 2018

Bayonetta : what should we do ?


Bayonetta is the hot topic of the community. Again...
She is incredibly frustrating. Something needs to be done or the community will die...




Right now, there are only two paths the community can take : 

The first one is to do nothing. But that is not a good option. If we keep her in the game and everyone keeps on complaining ; players will stop enjoying the game, spectators will stop having fun ; we will passively loose members of the community while we will actively prevent newcommers from entering the community by spreading a negative image of the game.
Eventually the community dies.

The other one is to ban Bayonetta. Bam ! Every Bayonetta mains are excluded. They take some of their friends with them,  so we are loosing a sizeable chunk of the community. But Bayonetta is too frustrating, so we kick those players out for the greater good.
...
Alas, Smash 4 is still very far from good. Cloud still oppresses the majority of the cast and ZSS' rage bullshit still exists (and her disadvantage state still nowhere to be found). Because the community is frustrated, we ban them. But then we still have Diddy kong and Rosalina... The amount of playable characters keeps on shrinking while we keep on loosing players.
Eventually the community dies.
























So Smash 4 is doomed to die because of Bayonetta ? Well no, because there is a third path the community can take :
Realize we are poisoning ourself by spreading negativity with the complains and we start learning how to appreciate Bayonetta.

Yes, you read it right. Learn how to appreciate Bayonetta.
I call this the 'Armada strategy'. You can learn how to appreciate it, or at least "sorta appreciate".
A lot of people hate when anyone tell them to 'Git Gud' but that is because they are reading it the wrong way : those who say 'Git gud' are not cold-hearted killers who made it through the Trial of fire that is 'Gitting gud' and now have now sympathy for those who haven't yet. 
No, they are players with variable level who know the truth :
if you know how the character works, how much work Bayonetta mains have to put, and what you can do about, your opinion will change. You won't feel desperetly lost. Kira said it very well for melee and it applies to every fighting games : "It's a complete change of mentality, that is only because you don't know what to do, not because that is lame.".

Listen, Bayonetta is not a disease. You will never die from it, and if you fight and defeat it, you won't finish weakened. On the contrary, you will finish better. Better at SDI'ing, better at playing patient, better at appreciating patient plays.


So, how can we achieve this ?

1 - for spectators and players to become open minded, open minded that Bayonetta has counter plays, and some players enjoy how Bayonetta plays.

2 - we also need the help from any Bayonetta mains, top players or content creators : Teach us how to counter Bayonetta.
If you are a local Bayonetta main, please be available to answers other players questions if they ask.
If you are an inspiring or current content creator, please make anti-Bayonetta contents. Not theoritical, generic ones that teaches how to SDI. Review high level games, what top players did right against, what they did wrong. Review situations where all the theoric stuffs are applied.
Please, please, please.

3 - everyone stops beeing negative. If you are a complainer, stop. Complaining never brought joy. If you are not a complainer, distance yourself from this negativity and enjoy the positives : the whole roster, the game, and more importantly, the community.


Ps : shoutout to Myo, Mr A, Barran, Focus missed and every others Bayonetta mains I know who are the homies and helped me learn the Bayonetta match up.

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